大约38条结果,耗时8ms。
ref.zip;space_capsule.mra;Zak_Boxall/Part5-Referenceprojection.mp4;Zak_Boxall/Part8-MaskgenerationinSubstanceDesigner.mp4;Zak_Boxall/Part14-Paintingdirtmask.mp4;Zak_Boxall/Part2-Removingshadows&Highli
02_UV_Unwrapping_Evie/02_unwrapping_the_skin.mp4;Evie_Scene_Files.zip;03_Texturing_Evie_In_Blender/04_texturing_skin_base_color.mp4;03_Texturing_Evie_In_Blender/07_texturing_skin_bump_map_imperfection
14DroppingCoinswithRigidBodyPhysics.mp4;7LayingOutUVs.mp4;3StartAddingGeometricDetails.mp4;6SharingObjectData&SmartRepetition.mp4;5ModelingWoodDetails.mp4;1BeginningwithPrimitives.mp4;13Rendering&Pres
Part2-CharacterSculpting/08TimelapseDetailing.mp4;Part3-RetopologyandUVs/03TimelapseRetopology.mp4;Part3-RetopologyandUVs/08NormalMapBaking.mp4;Part4-TexturePainting/07TimelapseColourMapPainting.mp4;P
Bundlehorns#01/Roehorn#04/geo/Horn04_highpoly.obj;Bundlehorns#01/Roehorn#03/geo/Horn03_highpoly.obj;Bundlehorns#01/Roehorn#02/geo/Horn02_highpoly.obj;Bundlehorns#01/Cowhorn#10/raw/albedo.tif;Bundlehor
14.DroppingCoinswithRigidBodyPhysics.mp4;07.LayingOutUVs.mp4;03.StartAddingGeometricDetails.mp4;06.SharingObjectData&SmartRepetition.mp4;05.ModelingWoodDetails.mp4;01.BeginningwithPrimitives.mp4;13.Re
14GuerrillaLightingandRenderingTacticsinMaya/11FakingGlossyReflectionswithenv_blur.mov;01UVMappingWorkflowsinMaya/17Unwrappingthehead.mov;15CharacterLightingforGuerrillaProductioninMayaandNUKE/03Alley
project_filesimagesabdomen.bmp;project_filesimagesarm_mesh.bmp;project_filesimagesback.bmp;project_filesimageseye_texture.jpg;project_filesimagesspec.jpg;project_filesztoolsmaterialsboot.ZMT;project_f
projectfiles.zip;TexturingandBakingwithZBrush,xNormal,andnDo-chapter11.flv;TexturingandBakingwithZBrush,xNormal,andnDo-chapter09.flv;TexturingandBakingwithZBrush,xNormal,andnDo-chapter04.flv;Texturing
TexturingV4WithZbrush.zip