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Game Prop Workflows in Maya and Marmoset Toolbag

GamePropWorkflowsMayaMarmosetToolbag

种子大小:1.59 GB

收录时间:2013-03-19

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文件列表:26File

  1. project_files.zip482.12 MB
  2. 10. Preparing our mesh for polypainting.flv140.53 MB
  3. 9. Modeling our wooden pallet.flv81.31 MB
  4. 6. Creating our first normal map with Ndo2.flv73.57 MB
  5. 25. Creating a compelling render with Marmoset Toolbag.flv69.01 MB
  6. 16. Creating the UVs for our barrel.flv57.44 MB
  7. 19. Creating the normal map for our barrel.flv56.69 MB
  8. 17. Starting to texture the barrel.flv48.22 MB
  9. 20. Creating our traffic cone.flv46.21 MB
  10. 18. Adding wear and dirt to our texture.flv45.93 MB
  11. 11. Troubleshooting our exported OBJ.flv45.05 MB
  12. 7. Checking our map inside of Marmoset.flv43.41 MB
  13. 23. Using Ddo to create an alternate diffuse texture.flv43.05 MB
  14. 24. Preparing our model to go from Maya to Toolbag.flv42.71 MB
  15. 22. Exploring Ddo and adding detail to our texture.flv42.65 MB
  16. 8. Creating a wood preset in Ndo2.flv39.45 MB
  17. 14. Alternate method diffuse and normal maps.flv38.38 MB
  18. 13. Creating the normal map for our pallet.flv35.76 MB
  19. 21. Creating the diffuse map for our cone.flv35.51 MB
  20. 15. Creating the metal barrel.flv34.84 MB
  21. 2. Exploring all the tools we will be using.flv33.76 MB
  22. 5. Creating the diffuse texture for the crate.flv26.67 MB
  23. 12. Creating the final boards for our pallet.flv23.35 MB
  24. 3. Looking at the props we are going build.flv20.62 MB
  25. 4. Modeling the wooden crate.flv18.02 MB
  26. 1. Introduction and project overview.flv4.79 MB