Digital-Tutors_-_Creating_an_Armored_Beast_in_ZB
Digital-TutorsCreatingArmoredBeast
种子大小:3.84 GB
收录时间:2013-10-17
点击热度:loading...
磁力链接:
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文件列表:50File
- Creating an Armored Beast in ZBrush.rar768.68 MB
- 43. Creating an ambient occlusion pass.mp4148.39 MB
- 44. Compositing a background for the render.mp4137.02 MB
- 45. Using the clown pass to adjust the render.mp4117.14 MB
- 47. Final touches.mp4115.86 MB
- 46. Using texture overlay to enhance our render.mp4111.51 MB
- 39. Importing our objects into KeyShot.mp4102.01 MB
- 40. Setting up the camera and editing materials.mp4100.53 MB
- 41. Setting up the lighting for our scene.mp4100.29 MB
- 42. Continuing to composite the render.mp493.84 MB
- 34. Painting the armor of our creature.mp491.15 MB
- 22. Adding secondary pieces of armor and creating leather straps.mp485.67 MB
- 4. Continuing to build our base mesh.mp482.09 MB
- 11. Adjusting silhouette and beginning sculpting the feet.mp471.46 MB
- 36. Continuing the paint process and posing our character.mp470.38 MB
- 3. Using ZSpheres to create a base mesh.mp468.48 MB
- 12. Continuing to adjust the silhouette of our creature.mp468.33 MB
- 2. Informing our design with animal anatomy reference.mp467.98 MB
- 16. Reading the character from a distance.mp465.68 MB
- 25. Adding spikes to the armor and detailing the creature.mp465.3 MB
- 14. Beginning to sculpt the back feet of the character.mp465 MB
- 35. Painting the accessories.mp464.83 MB
- 17. Using QRemesher to retopologize our creature.mp464.56 MB
- 38. Decimating the subtools to prepare for export.mp464.41 MB
- 19. Building back armor for our creature.mp463.31 MB
- 15. Adding muscle structure and refining secondary form.mp462.11 MB
- 24. Detailing accessories and creating elbow armor.mp462.01 MB
- 10. Further defining the anatomy of the creature.mp461.13 MB
- 23. Adding accessories to the saddle.mp459.39 MB
- 7. Refining major muscle groups.mp459.32 MB
- 21. Making face armor for our creature.mp459.16 MB
- 8. Continuing to refine the creature.mp458.95 MB
- 13. Continuing to build teeth for our character.mp458.65 MB
- 5. Blocking in the main forms.mp452.07 MB
- 9. Adding muscle structure and refining form.mp451.87 MB
- 18. Beginning to create the armor for our creature.mp450.87 MB
- 6. Continuing blocking in the forms of our character.mp450.34 MB
- 29. Continuing to detail the armor.mp447.96 MB
- 37. Exporting the textures.mp444.89 MB
- 20. Building the saddle.mp442.11 MB
- 27. Adding detailed props.mp438.53 MB
- 33. Adding secondary details to the paint.mp437.37 MB
- 28. Beginning to detail the armor and accessories.mp436.29 MB
- 31. Beginning painting the body of the creature.mp436.21 MB
- 32. Continuing to paint the creature.mp435.61 MB
- 26. Using alphas to detail the creature.mp435.46 MB
- 30. Using the slash brush to detail the armor.mp431.98 MB
- 1. Introduction and project overview.mp48.85 MB
- iNFO.url120 Bytes
- GFXDomain.NET.txt58 Bytes